Trading Card Game Main article: World of Warcraft TCG lore
#Traveller rpg lore mods
"When something goes out the door at Blizzard-in a game, a novel, a manga, or anything other than mods or the table-top RPG-it's canon.".Blizzard helped generate a great deal of the content within the RPG books, so there will be times when ideas from the RPG will make their way into the game and official lore, but unless otherwise stated, an element from the RPG is not canon. They were created to provide an engaging table-top role-playing experience, which sometimes required diverging from the established video game canon.Though originally considered to be part of lore, Blizzard has stated that the sourcebooks for the Warcraft RPG are not considered canon by default.Only Med'an becoming the Guardian is considered non-canon. Alex Afrasiabi clarified that Med'an as a character, as well as the comic book series, is canon.While not officially confirmed by Blizzard, the multiplayer RTS maps (such as Griffon's Roost, Brokenrock Mountains and Beetle Island) are probably non-canon.As Warcraft Adventures was never released, its story and information are non-canon.No longer available quests that were not replaced by new information should be canon.The current history of Warcraft was slightly retconned by the WoW Chronicle series.history of eredar retconned in Rise of the Horde, War of the Ancients and its aftermath slightly altered by the time-travel in the novel, Dawn of the Aspects revealing the true history of the Aspects instead of a legend told in a History chapter, and Tides of Darkness with Beyond the Dark Portal setting a canon line of events for the first RTS games which had two versions of the ending).
#Traveller rpg lore manuals
Warcraft Encyclopedia, History of Warcraft, game manuals and original Warcraft RTS games are also considered canon but in some cases they are overwritten or modified by novels (i.e. This includes games, novels, short stories, manga, and comics as well as trailers and cinematics. Everything released by Blizzard except mods and the table-top RPG is considered canon.Which sources are canon and non-canon? Canon Nonetheless, the beliefs themselves can be considered a genuine part of the Warcraft universe as flavor lore, regardless of their accuracy. Note that even canon lore is sometimes contradictory (or retconned), often representing the beliefs or perspectives of an individual or group, rather than any absolute truth. Non-canon sources frequently feature characters from canon lore, but their exploits in these sources are not considered canon.
Non-canon versions of known events may differ substantially from official sources. An example of non-canon lore might be a piece of fan fiction which introduces new characters or events, or expands upon the background of a known character such as Thrall.Ĭharacters, events and items from non-canon sources do not necessarily exist in the official Warcraft universe. In contrast, 'non-canon' information, while often containing characters and depicting events from canon sources, is not necessarily a reliable source of official information regarding the Warcraft universe. Therefore, 'canon' or 'canonical' lore is that which is part of this body of work, and is thus considered part of the true history of the Warcraft universe.
The Warcraft 'canon' comprises those works and sources of information considered to be authoritative and representative of the 'true' or official history of the Warcraft universe. It is used to define which lore should be considered a genuine part of the universe's history. 3 Which sources are canon and non-canon?Ĭanon is a term oft-used to refer to official lore, specifically the fictional accounts in the Warcraft universe.